![]() ![]() Seems to work both through dgVoodoo and natively on Win10:Ĭroc: Legend of The Gobbos - crash before menu screen ![]() I don't know why it is but I patched the executable. Wants to create textures with size of 0x0 and crashes because of failed factoring. This patch increases the size of the stack segments this game uses to avoid this problem. This one fixes the crash that occurs when a resolution with more than 1000 lines is tried to be used.Įxactly like Zero Divide, running this game through dgVoodoo2 causes internal "stack segment" overflow and the game crashes. ![]() This game demo works with dgVoodoo but crashes at startup because division by zero. Here you can find some patches I made for some games. ![]()
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